VA - Grime 2015 (2015)

VA - Grime 2015 (2015)
Artist: VA
Title: Grime 2015
Year Of Release: 2015
Label: Butterz
Genre: Grime, Trap, Hip-Hop, Dubstep
Quality: 320 kbps | FLAC
Download Now

VA - Grand 12-Inches Vol. 14 - Compiled By Ben Liebrand [4CD Box Set] (2016)

VA - Grand 12-Inches Vol. 14 - Compiled By Ben Liebrand [4CD Box Set] (2016)
Artist: Various Artists
Title: Grand 12-Inches Vol. 14 - Compiled By Ben Liebrand
Year Of Release: 2016
Label: Sony Music [88875093762]
Genre: Disco, Pop, Dance, Funk
Quality: CBR 320 kbps / FLAC (tracks +.cue,log,scans)
Total Time: 4:42:35
Total Size: 695 mb / 1.94 gb
For the real Disco fans Ben Liebrand has selected the best 12 inches from the disco era. Moreover, he ensures that only the best available recordings are used so that the quality of the CD is excellent.
For Grand 12 inches Vol. 14 special extended versions are selected from top artists such as Earth Wind & Fire, Donna Summer, Chic, Ashford And Simpson, Shalamar and Cher. But again there are also 12 inches that have never appeared on CD before, such as "Dis Go Dis Way, Disc Go Dat Way" by Mothers Finest and "Can I Be With You Tonight" by Steven & Sterling.
TRACKLIST:
Download Now

The Amityville Playhouse 2015 720p BluRay H264 AAC-RARBG

The Amityville Playhouse 2015 720p BluRay H264 AAC-RARBG
The Amityville Playhouse 2015 720p BluRay H264 AAC-RARBG
IMDB info
Language: English
01:43:14 | 1731 kb/s | 1280×560 | 23.98 fps(r) (und) | aac, 48000 Hz, 5:1 (eng) | 1.25 GiB
Download Now

Red Giant Complete Suite 2016 for Adobe & FCP X (1.5.2016)

Red Giant Complete Suite 2016 for Adobe & FCP X (1.5.2016)
Red Giant Complete Suite 2016 for Adobe & FCP X (1.5.2016) | MacOSX | 1.61 GB
Download Now

Quantico S01E20 HDTV x264-LOL & Quantico S01E20 720p HDTV X264-DIMENSION

Quantico S01E20 HDTV x264-LOL & Quantico S01E20 720p HDTV X264-DIMENSION
Release Group: LOL & DIMENSION (Scene)
Release Name: Quantico.S01E20.HDTV.x264-LOL
Release Date: 1st May 2016
Filename: Quantico.S01E20.HDTV.x264-LOL
Source: HDTV
Size: 275 MB / 1.05 GB
Genre: Crime | Thriller
Download Now

Mastering Communications for Ultimate Networking Success #2

Mastering Communications for Ultimate Networking Success #2
Mastering Communications for Ultimate Networking Success #2
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 3 Hours | 3.50 GB
Download Now

Rock Ballads - Golden Edition (2015)


Rock Ballads - Golden Edition (2015)
Rock Ballads - Golden Edition (2015)
Rock, Ballads
mp3 | 320 kbps
08:00:42
810,62 MB + 346,48 MB


Download Now

fxphd course: Photorealism in VRAY for maya

fxphd course: Photorealism in VRAY for maya
fxphd course: Photorealism in VRAY for maya
10 Classes Project Files Included MP4
This course focuses on using vray for maya to create a photo realistic scene from a-z. We start by covering set work, making sure our reference, hdri and other details are in perfect order, so we can create a perfect match in maya when we get back to the office. From here, its all about shading, lighting, details and more details, before moving into comping the shot, fixing the plate, shooting extra element plates on gopro cameras, and finally delivering the shot.
You will be guided through this by freelance vfx artist Peter Hartwig, who has worked on films, tv and commercials all over the world, at places such as Ghost, Framestore and MPC.
CLASS 1
Intro: we have a look at what it is we will be doing. We have a look at the plates, the model and brief. The important part of the lesson is getting everything set up and ready for action, with a clear goal in mind.
CLASS 2
On set work. What was covered when shooting. Calibrating the plates and putting together the hdri image that we will be using. We look at getting the environment standin built, and using the hdri to texture this. At the end of the lesson, we have an environment set up and ready to go.
CLASS 3
First off there is a quick introduction to de-lensing the plates, and getting them tracked, including a workflow for re-applying the lens distortion. Its then time to render a nice grey helicopter in the shot to see that all is working as we expect it to.
CLASS 4
With all that in place, its time to start making the chopper look real! Step one is getting a decent metal material in there, and getting our bump and displacements working.
CLASS 5
Next step in shading the helicopter is to get basic colors on there, as well working on speculars and reflections, which will really sell the shot. After this lesson, the helicopter should feel like it is actually in the shot!
CLASS 6
Time for color. We start adding color and decals to the bird. This will involve going back to our spec and bump maps, making sure we can feel the difference in surface qualities.
CLASS 7
Dirty her up. We add weathering, wear and tear. This also includes scratches, exhaust burns, dust and other good forces of nature that has played a part in the helicopters life. We are now entering realism!
CLASS 8
Peter was once told by a supervisor on a show he worked on: now it looks real go ahead and make it look good. This is what we do now. Add kick lights, bounces, and everything else we can come up with.
CLASS 9
We do a comp of the shot now, and figure out what plates we need to add in there to really sell it. We then shoot those in the studio and comp them in! This could also include rendering out particles for exhaust pipes and other details.
CLASS 10
Finishing the shot! Get the last elements in there. Touch up the plate. Camera shake. Grain. etc they are all our friends!
Download Now

fxphd course: Look Development using Maya and Arnold

fxphd course: Look Development using Maya and Arnold
fxphd course: Look Development using Maya and Arnold
10 Classes Project Files Included MP4
This course, from professor and VFX artist Charles Chorein dives into methods for look development using Maya and Arnold.
Charles Chorein is a Lead LookDev/Lighting at MPC with 10 yearsof experience. He has been working in London since 2009 and has achieved various movies such as The Hobbit, Prometheus ,The Hunger Games 2, Superman: man of steel, Harry Potter 7, Pirate ofthe Caribbean 4, Despicable Me and recently Terminator Gensys. He is currently involved in the next The Jungle Book from Disney.
course syllabus
Class 1: For starting, we will explore the asset in Maya and set up everything to get ready. We will go through different technical checks to be sure the asset is ready for lookDev.
Class 2: Before we start on a lookDev, we need to put our character on a layout and see the direction of the lighting and the camera point of view. We will explore the different issues we get from a shooting with a real camera with the distortion and the sensor and convert them into the CG world.
Class 3: The HDRI will be our starting point to setup our lighting in Maya. We will see how to calibrate it for our needs. We will use Nuke for adjust the map.
Class 4: Now we have a balanced HDRI, we start to add some extra lights to integrate our character in the background. At the end we will have a nice lightRig with our character integrated with a grey shader.
Class 5: We now have a lightRig setup on a grey shader, so now we will focus on the different shader which we assign per different materials. We will do a pre-shading of all our objects in the scene to give the intention of the materials.
Class 6: We set up all the textures with the shader we set up last week. We will see how the texture can have a huge impact on our lights and shaders and how to balance everything. We will see how to add better texture detail and titles maps in Photoshop for the cape.
Class 7: For the face, the SSS shader will be covered and we show how we can adjust it in our scene.
Class 8: We have finally everything in place in Maya/Arnold, we adjust the lighting, texture and shader to improve and balance everything.
Class 9: Now weve got our beauty render, we need to prepare everything for the compositing. We will cover how the setup the render layer in Maya and the different AOVs we will need in Nuke for improve the CG.
Class 10: We work Nuke to see how to use the different AOVs and passes rendered in Arnold, how to use the ZDepth and and adjust the lighting in Nuke.
Download Now

DirectX - Learn Microsoft DirectX from Scratch (Updated]

DirectX - Learn Microsoft DirectX from Scratch (Updated]
DirectX - Learn WeiRuan-->WeiRuan DirectX from Scratch
MP4 | 159 Lecutre | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 25.5 Hours | 3.88 GB
Download Now