3ds Max And V-Ray Pro Material Workflow

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3ds Max And V-Ray Pro Material Workflow

3ds Max And V-Ray Pro Material Workflow | 800 MB

Use 3ds Max to create professional, photoreal materials. Shaders include V-Ray, Corona, Mental Ray, V-ray for SketchUp
This course will dive into the details of 3d materials, showing you all the important tips and tricks necessary to achieve photorealism. The course will be demonstrated within 3ds Max, and the textures will primarily be created using V-Ray materials. Other types of shaders will also be demonstrated, but the class generally teaches you principles that can be applied across several different platforms. You will learn settings, shader types, map creation, etc., all while seeing real time demonstrations of materials being created and rendered.
What am I going to get from this course?
Over 32 lectures and 3 hours of content!
Create photoreal 3d materials using a professional workflow
Take the principles from this course and begin applying them in 3d to improve texturing skills
Better understand settings of various different types of materials, in various render engines
Apply texturing principles in standard 3ds Max materials, mental ray, corona, V-Ray for SketchUp, and V-Ray

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Tags: Material, Workflow

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