Solid Angle Katana 3.03.1 to Arnold 2.3.1.1 .

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Solid Angle Katana 3.03.1 to Arnold 2.3.1.1 .

Solid Angle Katana 3.0/3.1 to Arnold 2.3.1.1 (Win/Lnx) | 1.12 Gb (Total)

Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.

Features
* Natural integration with Katana nodes, scenegraph, and scripting.
* Multi-threaded scene translation, made possible by Geolib3 in Katana 3.
* Bundled Arnold, shaders, and plugins for a smooth out-of-the-box experience.
* Support for the latest Arnold 4.2.x series.
* Improved interactivity for live rendering (IPR) allows look changes to be rapidly previewed.
* Ultra-fast OpenVDB volume rendering.
* Shader networks.
* Works with third-party shaders and renderer procedurals (for hair, etc).
* Render outputs and AOVs, including Deep EXR.
* Supports the curves location type in Katana for hair rendering.
* Many light types and light filters supported, as well as interactive modification of lights.
* Object parameters and global options better match what is available in Arnold.
* Improved documentation within Katana (args files).

Requirements & Platforms

Compatible with Katana 2.5
Linux RHEL6 equivalent (glibc 2.12) and later
ShiChuang 7+ with VC++ 2015 redistributable
CPU with at least SSE 4.1 instructions available

Home Page -
https://www.solidangle.com/arnold/arnold-for-katana/


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Tags: Katana, Arnold

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