Solid Angle 3ds Max To Arnold v3.1.30 For 3ds Max-AMPED

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Solid Angle 3ds Max To Arnold v3.1.30 For 3ds Max-AMPED

Solid Angle 3ds Max To Arnold v3.1.30 For 3ds Max-AMPED

File Size: 871 MiB



Launched at SIGGRAPH 2016 and now with Arnold 5.0, Arnold for 3ds Max (or MAXtoA) is bundled standard with 3ds Max 2018, providing a bridge to the Arnold renderer from within the standard 3ds Max interface.

Features
- Integration with 3ds Max shapes, cameras, lights and shaders.
- Image Based Lighting support, including a state of the art physical sky.
- 3ds Max ActiveShade interactive rendering allows parameter changes to be rapidly previewed without interrupting your work.
- Support for AOVs & Deep EXR files.
- Defer the creation of geometry at render time with the Procedural placeholder nodes.
- Texturable Mesh lights.
- 3rd Party Arnold shader support.
- MAXtoA Cloud Rendering for stills and animations. Users can join the optional Autodesk 'Render Pilot' program, which now supports MAXtoA.

Requirements & Platforms

- Compatible with Max 2018
- ShiChuang 7 and later
- CPU with at least SSE 4.1

HOW TO INSTALL/RUN THIS RELEASE

1 - Unpack the release into a directory of your choice.
2 - Run the installer and install it.
3 - See included amped.txt.
4 - Enjoy this fine AMPED release, but buy it if you will use it.
5 - As always, make sure to have a firewall to block outbound connections.

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Tags: Arnold

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